All Posts in Game Dev

Post GameDev things!

Well, now we have 3 versions of Moxxie. Meet Cartoon Moxx, Animatronic Moxx, and Psycho Moxx

Timer is now working, we have an options menu, and there is a gate to mark the end of the levels of this area. Should probably start on a second level so I can work on recording the high scores and transitioning between levels

Time for another update!

We've sped up saves, fixed the sprint spell slow down and a few other things!

Read the article bellow for full the full change list.

Remake of Elmo

The wolf is fixed! I repeat, the wolf is fixed! Pathfinding has resumed working! Save box also got a graphic so it's no longer pink. Ꭽ is for ᎭᎵᏏᏅᏓ, or "Save"

Loading...

I've been working on a new game dev project here lately and am actually REALLY happy with how this third person camera I made in Godot turned out! Do any of y'all have any suggestions for improvement on it before I move on to other gameplay elements?

" OPEN COMMISSION "

Loading...

Little late, but got something special this time around. A sneak peak of one of the tracks in the Not Bear OST! Improvised this screen because I don't think I can upload solely audio in these posts. Anyways have fun!

Loading...

Here is a simple soundboard with loops and one shot for orchestra amateurs or epic music. Completely easy to use with a bunch of creativity to discover.

https://gamejolt.com/games/orchestra-soundboard/891319

New Treasure room type!
Pick a path! I can probably do more than 2 paths, but 2 will do for now.
I wasn't sure how best to stop you going to the other chest so I made activating the chest itself destroy the buttons.