All Posts in Game Dev

Post GameDev things!

v1.3.2 updates:

- Added new platforms Linux and MacOS

- Fixed Tim's glitch where he stops randomly in Chapter 12

- New Effects in Goblin Boss fight

- Changed Unity version to 6000.3.8f1 due to Package Manager Error

It's Day 17 of... I am tired for repeating the same thing over and over again. And What’s The Worst Bug I've Dealt With? In FNAU 1, Uncanny Robot's movement is super fast, in 4/20 Mode, it was almost impossible to beat that mode.

#Devruary

Five Nights with Froggy: Vendetta - Update 1.7.76

It's been for a long time since I published a game in both Itch.io and Game Jolt, so here it is.

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Put screenshots (and custom images) in your house! (Coming in v2.1!)

Copy's Quest! alpha... dropping... in March.

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Creating State and Action for Casting

#gamedev #indiegame

We're on the brink.

On Gamedev, I suffer, from data crashes, and it then doesn't save! It's so annoying!

#Devruary The worst "bug" I've had while developing a game was definitely when I experienced this thing I like to call "Phantom Broadcasting" where something is occurring and yet nothing is causing it, though I later found out I forgot to delete something