General in Game Dev

Post GameDev things!

Happy 10th anniversary
(+some news)

01/09/24 voltaremos com muitas coisas

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Five Ruined Hours - Devlog #1

The Office and main hall camera

link:https://gamejolt.com/games/FiveRuinedHours/917398

Finally got the RHI switch working.

Now you can switch between DX11 and DX12 on Windows.

For Linux, Vulkan is the only option.

See article for the code.

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DEVBlog №3

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https://www.youtube.com/watch?v=mZIPX4lw3-w
https://www.youtube.com/watch?v=mZIPX4lw3-w
https://www.youtube.com/watch?v=mZIPX4lw3-w

;w;

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❗Time to Morp - Double the Fun Update is available now💥

Check out brand new FARMING mechanic, new abilities, toys and lots of other fixes and improvements✨

https://store.steampowered.com/news/app/977510/view/436913882627…

Tips for Integrating Storytelling into Puzzle Games

So, I don't why I did remember this sooner, but I believe what really sparked Kill High was a short play of Your Turn To Die. Of course, all the elements in Kill High are still based of Danganronpa. But I guess I'm not the first Danganronpa horror game