Screenshot Saturday in Game Dev

Post GameDev things!

Here's the teaser of my game, HexLands!🎉

A turn-based, #citybuilder, #strategy game with #roguelike elements, set on peaceful, #procedural #medieval islands, ready to be settled!

Yaay!😁

https://youtu.be/vEmNdDMR-ns

HexLands Official Teaser - Roguelike City Builder
Here's the teaser of my game, HexLands! A turn-based, city builder, strategy game with roguelike elements, set on peaceful, procedural medieval islands, read...
https://www.youtube.com/watch?v=vEmNdDMR-ns

Whipped up these little controller diagrams for the upcoming Nintendo Switch version of Belle Boomerang! Enjoy!

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Made a list of enemy attacks I need to completely throw out the window and remake in my game #TwelveSlotSaloon

(╯°□°)╯︵ ┻ᵉⁿᵉᵐʸ ᵃᵗᵗᵃᶜᵏˢ┻

⚔Here's a new attack for the Pebble Snack since the old ones were slow and ugly. ⚔

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Made simple autoplay feature, helps debugging. There is a plan to implement user's AI code to control your player online. Then simulated AI tournaments!

Soon?

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This is the furnace / steam engine combo I recently added to our base-building system. Can you recommend some games to me that have similar pseudo-machines that you like?

I've made shield walker boss whose concept I've made months ago. It was challenging fight and harder than I thought. This is perfect for having another boss in higher tier.

Nothing more fulfilling than seeing an idea progress to implementation... from mockup, to sketch, to #pixelart 💪

Ale Abbey's Storage room and its UI demanded our undivided attention this week! We duly obliged😉🍻⛪

#gamedev #screenshotsaturday

The development of the prologue to Skelethrone is nearing completion. And this is one of the bosses you'll meet - Champion Sacrass.
Wishlist and follow: https://store.steampowered.com/app/2139870/Skelethrone_The_Prey/

#ScreenshotSaturday #Skelethrone #ValkyrieInitiative #Gamedev #IndieGame