Screenshot Saturday in Game Dev

K'raask, the Big Guy (tm) from last week, is mostly done by now.
True to his appearance, he's not the fastest fighter but he hits like a truck.
He takes a lot of hits to take down. Don't be like me and get smashed by his last attack. Not a good idea.




More NPCs in the world!
starting to feel more alive ^^





























I'm really pleased with how this fire VFX turned out!
What do you think?
Wishlist: https://t.co/TKpsXj8fO5


















while it's still #screenshotsaturday, I'll share a bit of the level W.I.P ^^
(still a bit empty at the moment, but there will be much more!)





























Progress on implementing new animations! I think the true first person camera approach where you can see your character’s movements besides arms works really well for parkour games.


Coming back to Game Jolt after a while...
So I've transitioned Spaceman Memories into a 3D pixel art game and I'm making it with #UnrealEngine. Anyways, I'm having lots of fun with it, this is the character controller I build using PaperZD.