Show & Tell in Game Dev

Post GameDev things!
I redid Mario new foward air animation on Gregarlink15's sprite for Super Smash Bros. Crusade.
#ssbc #smashcrusade #mario #smashbros #pixelart #sprites #ssbcrusade #smashbroscrusade #supersmashbros #supersmashbroscrusade #nintendo #spriteanimation #ssbu


The fire container switches has always been a challenge regarding how they should be represented visually, many aspects to consider: for example, they can be lit, but not absorbed from.
Right now were trying to have them be some kind of fire stakes!

We hit 250 followers!
Here is the 4th special row skin, Pirate Tails for Clone Tails. Well the next goal for the last skin is $@&. Oh, seems like can't reveal this one. Well I guess you will have to wait and see later in the future. Sorry :b

I have created a second video on the biozone and will be making shorts soon. Video in Russian only

КАК Я СДЕЛАЛ СВОЙ ПЕРВЫЙ БИЛД НА UNITY (dev log #2)
Всем привет и в этом видео я расскажу вам, что сделал в этом билде. Я создал примитивные механики как в любом шутере и рассказал планы на бу...
https://www.youtube.com/watch?v=UoSJzlbklN8


Demo release on Steam!
https://store.steampowered.com/app/1922500/World_of_Stickman_Cla…

1000 views. wow. [Read Article]


I'm testing an inventory/menu for Lutaland! The text used in the menu is only a placeholder, and will be replaced with sprites later on. With that said, what do you think?

