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Just posting a quick update for the new design of the JungleArea1 scene in the indie adventure game I am developing called Legend Of Alchemists.

Georgiger's is legit 99.9% done, the last thing needed is for me to make the final cutscene theme (which shouldn't take too long)

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early gameplay (STILL A W.I.P)

I am continuing to work on a network project

A Grab Bag of New Content! Version 0.8.4 is Live!

https://www.youtube.com/watch?v=Qn07qe92Bm0
https://www.youtube.com/watch?v=Qn07qe92Bm0
https://www.youtube.com/watch?v=Qn07qe92Bm0
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Just thought I'd stop by and drop a banger arriving in Mindhive: Wilds v1.3!

now this is 770mb. (before it was 1.5GB)

  2 votes Voting finished

Urgh, I hate doing it this way but it does work.

I'm able to draw the NPC's in the menu even when culled.

Had to replace the with(NPC) and instead stick NPC. in front of all the variables >:|

Now I guess I work on updating them when culled.