

Post GameDev things!


Examples for part 9 of my map making toolbox. Small cottages can be generated via freely definable areas.





Sharing this fellow again because his room has become so full over time!
Check out the second slide for a peek into the past!



































Week 5 working on my new NES game, Super Sunny World, has been a little slow.
The good news is that the soundtrack is now complete and we can spend most of this week's video previewing it! Enjoy!















Hello guys, come and check out my 3D survival game!


Today, we introduced the new Event Choices system to our game. You will now face new decisions when exploring the forest and approaching its treasures and monsters.





📢 We're ECSTATIC to announce our publishing partnership with Tmesis Studio, creating 🪐 Universe for Sale!
What can you learn about sci-fi cultists, universe vendors, + self-acceptance in this hand-drawn visual novel?
DEAD DRIFT UPDATE!
I'm still working on the missions, and it's been harder than I anticipated. However, I was able to make missions work (even if the UI is a little janky)!
Click on Read Article for more info!


















Part 6 of my little helper tools for creating maps: Small palisades.
I have modified the fence tool a little. Now small wooden palisades can easily be placed with my path tool. The entrance can also be placed.

Welcome to the Game Development Community on Game Jolt! 🎮
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