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For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.


For day 190 of coding. I have changed up the flamethrower some
The flames now grow as they move from the weapon; and the shooting delay has been lowered for the weapon to look closer to shooting a stream of fire


I have made the soundtrack for the game "Battle Buddies". You can listen to it on the YouTube playlist. I hope you like it very much!!!!
https://youtube.com/playlist?list=PLs6vfICwX2Trtp8KIbFC2OCqXMny_…
















Came up with characters name.(quite odd I now)
Still working on sprites.


























For day 189 of coding, I now have a health counter on display
I have also updated the pause menu to include an option to quit to the title screen