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Would you be able to make it down unscathed?
Many more dangers await when Eldritchvania Releases on the 10th of February!



















Made a fog system while working out how I should do my clouds.
Doesn't quite work though, there's no way to set the depth to be based on their placement. You can only change the particle systems depth, which changes it for the old ones.















Beta combat system for my training game








For day 386 of coding, I am currently altering how the results display in order to avoid redundant messages

Lutaland - Monthly Devlog 1