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For day 416 of coding, I made a function that will change the color of the text based on the box design selected
We've updated the game's menu in anticipation of the prologue's imminent release
Skelethrone: The Prey https://bit.ly/3PaBCvw















For day 415 of coding, I have made it to where the player side settings also apply to the current money count
















I'm really surprised at all the attention my last Hypertrig post got. So I thought, why not post another?
I've been busy rewriting a few things lately, and with that comes a new mechanic - the ability to slam and meteor slam enemies!
Added a SHOCKED reaction.
Reactions happen for both Goblins simultaneously.
I'll add some variation so they don't react the same, I'm wondering if I should make it "Call and response" where one will do a reaction then the other will react to the reaction.




