All Posts in GameMaker

Share your creations!


For day 561 of coding; I've used the "variable_get_hash," and the "struct_get_from_hash" functions to reduce how much reading needed to execute the random room choices

¡Hey! Countless Army is on the TD festival of steam!


For day 560 of coding, I have fixed the issue with the path not reaching certain parts of some of the rooms

Nostalgia, Reflections from the Mirror of Time !


For day 559 of coding, I made two additional rooms to test how it would affect the map layout. It appears that the path stops at the parts of a room that is uniquely shaped


Was testing a new enemy type (ranged), and may had forgotten about the importance of giving cooldowns


Stones Keeper II: The Chaos Lord announcement!
Take a look at the trailer to find out more about the new chapter of the story.
Wishlist now!
https://store.steampowered.com/app/2779310/Stones_Keeper_II_Chao…


For day 558 of coding; I tried putting in larger rooms to see if it was possible with the current code, and it worked


Added a new attack for Plantergeist, refined its other attack and added damage!
