All Posts in GameMaker

Share your creations!


For day 723 of coding, I have added the player's x and y positions to the debug information on display. This will help in case of strange movement to fix
DevLog#1 Testing the Neighbors AI so far... (HelloMyNeighbor)https://youtu.be/9fsaCFUPpn0

https://youtu.be/9fsaCFUPpn0
https://youtu.be/9fsaCFUPpn0
https://youtu.be/9fsaCFUPpn0


DevLog#1 Testing the Neighbors AI so far...



✨⚡ Uncover the electric souls in the world of Weefager—power up machines and bring robots to life! 🤖⚙️
💌 Love Weefager? Join our newsletter and support the upcoming Kickstarter campaign here: https://www.backerkit.com/call_to_action/4637ab9b-c425-4655-9160… 🚀🎮


































For day 722 of coding, I can now toggle the debug info on and off. This will allow me to see the game as it's supposed to be while being able to access information at a moment's notice
I"m back! and with a new game showcase!
The Demo or PreAlpha is called [HelloMyNeighbor]

https://youtu.be/7-UrmSPkBb4
https://youtu.be/7-UrmSPkBb4
https://youtu.be/7-UrmSPkBb4


Sasha and the Corrupted Villages will now has a release date. #GameMaker #indiedev #gamedev

