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Estesa Rebalanced: New Paths and Defenses


started working on an ut/dr framework
i plan to add deltarune's battle system due to it (in my opinion) being superior (that also means that i will add a party system)
you can contribute to the project here!
https://github.com/KeniPonezh/keniponezh-deltarune-gms2


Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
#indiegame #indiedev #gamedev #devlog #gamemakerstudio2 #furry #pixelart


For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing


I guess it's a little stronger than it should be... I guess


For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later

Scourge of Scavengers is back baby!!!
(wait, did it go anywhere anyway...?)
((header art by Hooded, once again!))



I Enjoy seeing cool animations, and trying to make them.
But putting them into a Game at-least with GameMaker is really annoying sometimes.


For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position



update...added some other things