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Loading...Hello again. I Have Made A Little "Devlog" Of My Game For Tiktok. If You Don't Know Russian Welp...

Loading...For day 1146 of coding, I tried shortening the invulnerability period and making the "blinks" more rapid to see how it looks overall

Loading...I Fear collision will still cause trouble but the boxes are working now.
And @SCJE1108
Flip animation was very funny, so I made my own version.
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1#Devruary I try to release games as web builds to help protect the game assets(art) from vandalism. Thus my biggest fear when releasing a game is having no choice but to upload it as a downloadable package, as it opens the opportunity for that evil.
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Loading...For day 1145 of coding, I've added the invulnerability time to the lower left portion of the debug screen
#Devruary The kind of feedback that helps me most is "constructive criticism with a spoonful of sugar" - it ALWAYS helps to let the dev know they're doing something right despite needing improvement. Bonus points if the critic is invested in the project.
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