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Share your creations!
Happy St Patrick's Day yall!
Got a little #advice for ya: EVERYONE starts small and stays small for a while, with only a few having what it takes to finally get big.
TLDR: what it takes is screaming into the void for a LONG TIME.
Explanation in article.
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Loading...So, i finally managed to make +- normal system, that handles everything, and ALSO it's much easier than Input Manager.

Loading...For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles

The showcase of the game has been released!

Enter into the next DELTARUNE LIVE STREAM! Right now!!! 👇
https://www.youtube.com/live/MsqwUlnkgUY?si=eSjtwuVrayjAQK_k
I Have discovered the power of The Signal, a proximity detector is the easiest way to explain.
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Wip.
CHECK THE ARTICLE, THERE'S IMPORTANT STUFF!!!

Loading...So, i have started thinking about changing my collision system from objects to tiles, due it takes less memory to run it.
But i kinda don't know, due my game has moving platforms and etc., but i'll try to find the solution.
















