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For day 182 of coding, I improved the hit area of the ice attack

I've noticed the the collision area was only active for one frame. Now, it's there as long as the mist is there

My new Dacian game ! Dadas: Your Final Test !
In this video, I'm presenting my latest game Dadas from Daco-Roman impire. If you're a fan of ancient Rome or Dacia and you're looking for a fun and challeng...
https://www.youtube.com/watch?v=MreDgK7K1fM

Gradually redrawing the game. And here are my first attempts, a redraw of the main character. Along the way I'm learning the basics of pixel art.

#platformer #retro #IndieDev #IndieGame #gamedev #8bit #ScreenshotSaturday

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For day 181 of coding, the icy mist can now freeze enemies

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For day 180 of coding, I gave the explosion a collision area to effectively hit enemies with

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Something is coming... Imprevisible TM

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For day 179 of coding, I gave some of the weapon states different properties

The planed wind spread shot pushes enemies further away than regular shots, and the flamethrower sets enemies on fire

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For day 178 of coding, the enemy's death animation now plays when its hp hits zero

https://discord.gg/fgQUXQQ4 anyone wanna join this game team, also linked some art by the main guy there