General in GameMaker


Loading...For day 258 of coding, I've converted the tile generation storage from arrays to a ds grid
I also made a new tile for a more defined starting area; now set with the function, ds_grid_set_disk()

Loading...Here is some music from my game slime hill. This track is used for the title screen, I hope you enjoy it. :)

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Loading...For day 257 of coding, I made water tiles that appear on the edge of the room with the transition tille

Loading...For day 265 of coding, I made it to where player will appear by the transition tile when used to go-to next room

Loading...BOB A Thousand Lives Enhanced Edition - The afterlife is waiting.
📺 https://www.youtube.com/watch?v=dRrp74BaPTM
❤Wishist: https://store.epicgames.com/en-US/p/bob-a-thousand-lives-802452
#ragegame #bobathousandlives #dark #platformer #unrealengine #hard #indiegame
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Trying to make something in this so old project
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Loading...For day 264 of coding, I made it possible to go the another area through the exit tiles

Loading...For day 263 of coding, I've figured out how to use the function tilemap_set()
With this I can actually place tiles instead of drawing them, and I can utilize tile collisions on randomly placed tiles
Example being the rocks in this video









