General in GameMaker

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For day 579, I have reduced the object spawn to 1 per room for testing. I have been altering and testing object wall collisions to no noticeable success so far

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Remember that, for a limited time, if you put your email in the link you can get a free exclusive Skin for Weefager!!

https://www.backerkit.com/call_to_action/4637ab9b-c425-4655-9160…

Please!! You would help me a lot by doing it and it wouldn't even take 1 minute!

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For day 577 of coding, I am reworking how the objects ricochet off walls. Some do bounce of as intended, but others end up stuck on the wall edges

October 2024.

Happy 10 years of #fnaf by Blue Cupcake Games!

What 1.1.0 will contain

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For day 576 of coding, I have applied the wall recoil changes to work with all sides of the wall

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For day 575 of coding, I have altered the wall recoil to change the player's direction

Aye try my new game it has online versus and simple campaign this is a cool strategy game!
https://gamejolt.com/games/saw/917910

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For day 574 of coding, I made it to where the player will recoil a bit upon dashing into a wall

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For day 572 of coding, I have changed the amount of objects spawned per room in order to better distribute them evenly