General in GameMaker

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Loading...For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock

Loading...*Test n.3: Updated Gameplay for Spyro + Preview of Hunter's gameplay

Loading...For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code

Loading...IN GAME FOOTAGE OF MY NEW GAME ! no cut , no edit , only gameplay .

Loading...Lightning striker! jumps between enemies and resets his attacks

Loading...For day 901 of coding, I have applied the animation to the small rocks now

Loading...For day 900 of coding, I've started working on giving the small rocks a destruction animation

Loading...new footage of some phases of gameplay ! the atmosphere will be great :)
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So on GameMaker, I was like making a sparkle sprite (still working on my project Robot Platformer) and when I turned on Particle System, it looked like that (btw this is not a bug). And to be honest it looks kinda cool considering how I used Color theory.














