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Another month down, and another chunk of game done! I hope you're all doing well and having a great new year so far!

I don't feel like I got as much done as last month (weird since that was holidays XD) but I'm happy with my progress!

Rain looks better now, the splash area is more connected to the weather position.

Also I might have fixed the Depth issue where it would rain on the side of objects?

I'm setting it to the bottom of the emitter box, then taking off 2 cells height?

Test: More Rain splashing off stuff, now offset to the top of objects and with random placement.

Test: Rain splashing off your head

🔴 Live Stream NOW🔴

SONIC TIME TWISTED 2.0 - Review Shield Related Issues

GAME FACTS SPECIAL - Videos coming soon

NO MORE ROBOTS - Sword animations and Shaders

https://www.youtube.com/watch?v=kdEKTsFbu18

No More Robots & Sonic Time Twisted 2.0 Updates
1. Sonic Time Twisted 2.0 Update/Discussion/Testing2. No More Robots Update3. Game Facts Special Update4. Community ShowcaseGame Facts Special: https://www.y...
https://www.youtube.com/watch?v=kdEKTsFbu18

I'm proud to announce that version 0.3.0 of Sonic Colors Demastered is OUT NOW!!! You can download the update and play through three brand new levels in Sweet Mountain right now! More info here: https://randomocity-gaming.itch.io/sonic-colors-demastered/devlo…

Hmmm, shapes and colours for different effects. Definitely will need colourblind accessibility options

Heal: Green +

Drain: Red -

Energize: Blue Square

Sap: Orange Cross

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Every text I wrote on Searching Light has a deep meaning and is intended to be subjective

#indiedev #gamedev #devlog

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Have been tweaking some colours and configurations, I think it looks very decent now, but I will do one more iteration!

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Wishlist Mainasutto now on Steam! https://store.steampowered.com/app/2580170

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Some of the different melee animations for my Co-op Roguelite (Chaosector)