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Use a Pimp Cane in our #ZeldaLike game, to teach Ho's a lesson. ๐Ÿ’‹

Wishlist on Steam!
๐ŸŽฎ https://bit.ly/Wishlist-Vice-Magic-City-Mayhem

#WishlistWednesday โ โ #ViceMagicCity #IndieDev #GameDev

Devruary Day 10: What's Your Least Favorite Part Of Game Dev?

I think it's probably trying to find error in code for hours before realizing it was some tiny mistake
#Devruary #gamedev #game #programming

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RTG Dev Flashback - Nov '21 #2

Another level with "charged light shooters". I can say, that's around this level when game's difficulty spikes up. After 20-30 levels of quite light puzzles, the game will start challenging even skilled puzzle players.

My aseprite tree generator if finally out and panicking!

get the extension here: https://devkidd.itch.io/gentree

#aseprite #pixelart #gamedev #indiegame #indiedev

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The lights guide youโ€ฆ but not to safety #indiegame #gamedev

recyigln

Places you'll visit in my game!

En - A new game will be released soon !

Ru - ะกะบะพั€ะฐ ะฒั‹ะนะดะตั‚ ะฝะพะฒะฐั ะธะณั€ะฐ !

So far, we have 3 #demo plays each on GameJolt and ItchIO for the "Return to Eternity" Visual Novel game!

The aim is at least 50 before March 15th, I know we have a good amount of time but I encourage as many of you as possible to play the demo!!

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I made these three โ€œpoint-and-clickโ€ escape room games. They will be released on Steam on the 16th of February. You can already find them on itch.io.

The games are all about finding clues and solving puzzles.