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The Fellas be Fishing in my game! 🎣
#indiegame #gamedev #videogames

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MY GAME'S LEVEL SELECT TAKES PLACE IN YOUR BRAIN!

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#Devruary If I had to name a feature that took longer for me to get working than I expected, it would be the achievement and gallery systems. Had to format them multiple ways, so I'm SO glad that they finally work!

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Chilling with the miner drones!

#Devruary

ONE FEATURE THAT TOOK LONGER THAN I EXPECTED WAS BLOOD SPLATTER...

IN MY GAME, EVERY TIME YOU SHOOT AN ENEMY, BLOOD DRIPS ONTO THE BACKGROUND!

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#NinjaScroller 1.61.8 BUILD 49

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20260213

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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Now I need to one more underground level, if you like this design it'd be nice if you could Click Here to give it a view.

After this I can start on some more fun stuff.

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Dev Flashback - Nov '21Β #3

End of 2021 was very productive in RTG development. After "charged light shooters", I implemented "gravity inverters", great mechanics with lot of potential for new puzzles. Here's small showcase.

https://store.steampowered.com/app/4032050/RTG

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AAAAAAA! The spider is coming along!!! I'm actually quite proud of the way this turned out! I'm planning to take a break for a bit but I am ALSO gonna add some more idle movements to the spider and then apply some drop shadows and it'll look a ton better.