general in Indie Game

Share your creations!

I'm thinking since yesterday I got the procedurally generated enemy waves working, today I'll spend some time drawing a proper backdrop image. I have a pretty cool idea for how I'll do that too that I came up with at work this week!

The current version of King's Game has been deleted. We had next to no progress and we will be making it in Godot once we can start work on it.

The page will stay the same just moving engines for the game.

Have a nice day :)

#gamedev #indie #horror #dev

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I finally found what music to put in the background.

Π― Π½Π°ΠΊΠΎΠ½Π΅Ρ†-Ρ‚ΠΎ нашла ΠΊΠ°ΠΊΡƒΡŽ ΠΌΡƒΠ·Ρ‹ΠΊΡƒ ΠΏΠΎΡΡ‚Π°Π²ΠΈΡ‚ΡŒ Π½Π° Ρ„ΠΎΠ½.

A hard lesson I am learning as I go is that the public will almost always judge whatever creations I share as if I'm trying to sell them - even when I'm not.

Perhaps it is due to how saturated and competitive creative spaces are nowadays.

Hello my dear friends!

Today I decided to rebrand my game-dev name in game marketplaces from the name β€œZ33 Games” to β€œAyakashi Games” with a new logo. I also revived the cancelled demo of my game in steam.

Reboot trailer: https://youtu.be/DBLvmkM8SyQ?is=QXEELW2pZWvuOIyX

https://youtu.be/DBLvmkM8SyQ?is=QXEELW2pZWvuOIyX
https://youtu.be/DBLvmkM8SyQ?is=QXEELW2pZWvuOIyX
https://youtu.be/DBLvmkM8SyQ?is=QXEELW2pZWvuOIyX
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eng/

Trailer and gameplay for BackwoodsFM

ru/
Π’Ρ€Π΅ΠΉΠ»Π΅Ρ€ ΠΈ Π³Π΅ΠΉΠΌΠΏΠ»Π΅ΠΉ BackwoodsFM

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It's been awhile since I tested sounds.

Also more rocks, but these are for breaking.

I've gotten the procedurally generated enemy waves fully working now, by the way!!!! I'm going to make a new alpha build of Hensen sometime later this weekend and also a devlog video + article about that!

So I am also gonna use Apple Garageband for some of the game's soundtrack...I may even try to mix it with MMJ if I'm feeling good enough!

That being said, I gotta be careful, songs can get really large in data really quickly! Let's see how many can fit...

ABOUT ENGLISH TRANSLATION (+ Spanish).