show_and_tell in Indie Game

Share your creations!

Looks like the Ore Vein and object spawn code still works with this version. I'll probably still do a rework of it tomorrow though so its not just picking a random tile from the entire room

Would be better if it used the area data so its never in the void

Was going to be a pain to reuse the same Cave Sub-shapes for the area types, so I just made duped the script for each one and did the changes manually.

Also cropped the room to remove extra space when they don't reach the edges, that'll keep the fps down

🌟 New Video Alert! Dive into Event-Driven Architecture (EDA) - the secret behind responsive games. Perfect for Unity devs and beyond. Watch now! 👇

https://www.youtube.com/watch?v=X-E1uXdpYNA&t=524s

Event-Driven Arcanum: The Hidden Power of Game Development
Link of the repository:https://github.com/KennethLG/event-driven-examplesPlay a FREE demo of our game Searching Light on Gamejolt!https://gamejolt.com/games/...
https://www.youtube.com/watch?v=X-E1uXdpYNA

It has been a while since I posted, so I am doing it now. This is WIP drawing for the game. I hope you'll like the final product that you can see if you download the game in the future.

I think it's about time we address the elephant in the room... that elephant being named Doki Doki Literature Club: The New Guy!

Loading...

Quicksilver in X-MEN 97 when?

With upcoming patch, Map Events will pop up randomly while you're out exploring, throwing puzzles, resource-fetching, or platforming challenges your way!😎

Loading...

#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2024.04.09 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...

What do you think about these Dragonballs?

Loading...

More creepy (but cute) crawlies on the way!

#indiegame #gamedev #cozygames