show_and_tell in Indie Game

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🌿🌲Devlog #2 of Oscitancy Hollow is now out on the games page!🌲🌿

https://gamejolt.com/games/oh/918398

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Urgh, I hate doing it this way but it does work.

I'm able to draw the NPC's in the menu even when culled.

Had to replace the with(NPC) and instead stick NPC. in front of all the variables >:|

Now I guess I work on updating them when culled.

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Never take for granted that you are alone and safe, there is always something lurking in the shadows...

nunca des por sentado que estas solo y seguro, siempre hay algo acechandote en las sombras...

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Another detail from a dongeon, materialiasing from superposition and upgrading a defense tower with the light of the sword.

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#UnderwaterDiving 1.0.0 AVAILABLE

You are an #underwater #diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20240813

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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How's life, Investigators?

I was working on Tasks and Waypoints systems. I can say that it looks good now.

Knees weak…Arms are heavy…
How high are these stairs really…

Update of our upcoming (literally) dark horror h3h3
#HorrorGames #GodotEngine

A Blueberry! Day 3 / 100 of Daily Fruits! if you have any suggestions, just put a comment #pixelart