Game Dev
Post about Game Dev!
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For day 553 of coding, I've tried to utilize a timer for when the object collides with the player. That didn't work; the colliding objects can still be stuck on the player

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For today's boss addition: a tree with feet

a bit of a gloom and red atmosphere.

#art #digitalart #horror #horrorart

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Weapon x Skill System

#GodotEngine

Tutorial Available
https://youtu.be/XpvkyAKWxZU

Weapon x Skill System: Daedalus Stormbow Mechanic in Godot 4
Making a Weapon & Skill system with Polymorphism (specifically Strategy Pattern), implementing basic mechanics similar to Daedalus Stormbow inspired from Ter...
https://www.youtube.com/watch?v=XpvkyAKWxZU

so, I was really bored since I need to go out to a family party, I got my laptop to work on something, so I begin writing a library to create functional asset preloader, asset database and loading screen for love2D. this is the icon I drew for Andromeda.

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alpha 0.3.0

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It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

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I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.

The fact that people who post stolen art and memes on this website get more attention than people who work their ass off is crazy. Also we do not give a single flying fuck about some made up drama, stop posting every second and let people sleep.