


I've got something for #WIPWednesday Wall jumping or Ledge grabbing, I'm not sure yet. However, I did learn why Wall Jumping in most videos games felt so weird.


First Level of my Game (inspired by tetris and mario)


BOB A Thousand Lives Enhanced Edition - The afterlife is waiting.
📺 https://www.youtube.com/watch?v=Na1IUp03bhk 📺
🎮 https://store.epicgames.com/en-US/p/bob-a-thousand-lives-802452 🎮
#ragegame #bobathousandlives #dark #platformer #unrealengine #hard #indiegame #theafterlifeiswaiting





New VS Old, Thoughts?




















Puppeteer on the PS3 has been on my wanted list for several years, so I was pretty excited when I finally came across it in the wild a few months back. I'll be playing it live over on YouTube tonight at 6pm Central!









So one thing I do is often I wanna draw Skate in a certain pose, so I usually try to draw said poses in a uniform way so that I can potentially use them as ingame sprites.
Skate Snail made by me

Sonic 2 fight (drew before the actual movie dropped lol)


















Rendered the stupid ass dark protoman.exe doodle I did out of sheer boredom


Uhh, that's odd
(Based off of a beta NSMBW powerup)


























