Unreal Engine
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A thrilling climbing adventure that will push your limits! Embark on a captivating journey up Mighty Oak Mountain and conquer treacherous obstacles. Are you up for the challenge? Let's climb!

Game Page: https://gamejolt.com/games/CYMIM/655927

“Ocean is more ancient than the mountains, and freighted with the memories and the dreams of Time.”

#TheShore is available on Steam: https://store.steampowered.com/app/1297300/The_Shore

📸 Photo Credits: Ophierian

#IndieGame #ScreenshotSaturday #IndieDev #Gaming #GameDev #Gamer

Whishlist on Steam !!

Phobias: Memories of the Past
https://store.steampowered.com/app/1850090/Phobias_Memories_of_t…

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We should talk, procedural object placement system.

One of the very few pics of Chapter 5.

#OneMoreExperiment_Game

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Fixed camera clipping :)

I have another problem after building the lighting: The shadows go all weird. Below are some examples. It just seems like some of the lights clip through the walls or something.

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#GrimTale #gamedev WIP: passive damage system (Bleed, FIre, Frost, Poison) was remade, added SFX, flashing VFX for each damage spawn. Also UI was remade either in my #rpg #indiegame project #art #madewithunreal by #nickabsent

I have an issue: I built the lighting in my game (Unreal Engine 4 is the engine) but there is unnecessary lighting, meaning that when the player turns the lights off in game, there is still yellow lighting throughout the place. Help would be appreciated.