
Post about Unreal Engine!


The Leatherface



Quests come to life with meaningful interactions! Exciting progress as I integrate quests and dialogues, bringing dynamic quest-givers into the spotlight. Adventure awaits!

Hi ! I've added a few new features: a greater speed effect, and a Hydrogen recharge system to create more tension during battles !



Adding damage occlusion. Explosions damage checks front elements and reduces the damage to the ones behind. (red lines means direct damage, blue ones means reduced damage)













I am blown away by how far text-to-speech AI has come. Check out these examples, and remember: this was not voiced by a human actor!
