
Post about Unreal Engine!

Its almost insane how far I've come in game development over the past almost 4 years, its truly incredible, 4 years ago I would have never thought I could make something this amazing. (btw animatronic models in second image by Battington & MediocreMakers)


We are at Gamescom all week, today showing BattleJuice Alchemist. Today I am at a different place: Booth E020g - D021g in hall 10.2. Stop by and throw some flasks with us!




I made an auto-generated conveyor belt, very handy for level creation using a spline to set the start/end points. Fully compatible with different mesh sizes and models. Physics behaviour runs when it's needed only so no function is running all the time.

























🧟♂️ Zombies: weak yet unstoppable.
Watch the epic counter-attack and combo in action!
Get ready for intense undead battles. 🎮⚔️





Exploring AI testing within confined spaces in #UE5. Beware the borders – enemies can still seize their chance!
