Unreal Engine
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Worm-Klaxosaur Boss ts

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Hey! This is certainly one of the most fun menus I've ever created

How many times I modeled and remodeled this little guy, but I think each time I changed he got better and now I think I've arrived at his definitive model

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Embarking on exploration in Lobo: where risks can lead to rewards or consequences.

Will you take the chance?

A big devlog incoming.

First, I got to play with low-poly foliage I randomly downloaded from the net... and also UE5's atmosphere. Look at that fog👍

Second, we finally have basic controls! You get a gif of Oka running around and swinging her sword.

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Experience the thrill of eruption in our brand-new trailer for the "Volcano" map in Ninja Battle ! https://gamejolt.com/games/ninjabattle/836156

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So I started make inventory instead of weapon and chair...

SSD failed, lost my whole old project, shaders, physics bodies and all. Finally some got updates. Finally was able to get a good result with 2D Eye Tracking in UE5. Moving on to Shadow.

Demo:
https://youtu.be/tCc7U2pnpYM

#BunnieBot #SatAM #ArchieComics

Sonic Movie Style Character Development - Dynamic 2D UV Eye Tracking via Blueprint
Slowly getting back to work on personal projects. In the interim I had a hard drive unfortunately fail and lost the entire Bunnie Rabbot project file. Lost...
https://www.youtube.com/watch?v=tCc7U2pnpYM

Hello Everyone!
I welcome you back with another MASSIVE update!

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