
Post about Unreal Engine!

Processing the Jump animation sprites from the Arcade games back to SNES specs. (The biggest change is in the legs!)










Creating hair for video games is no easy task! Check out this quick timelapse of my process from #Blender3D to #UnrealEngine5 for my game Lobo.
























I know, Phantom Freddy is beautiful




Here is some neighborhood screenshots
(and added "outdated" under the old post of the map screenshots)



Hey everyone! Who doesn't love Easter eggs in video games?
Lobo will be packed with tons of hidden surprises waiting to be discovered! 🐣🎮




Devlog 9: Level Design
Started trying to learn better level design, the maps aren't as ugly to look at anymore now.


VHS Tape number 1
Check the article for credits