
Post about Unreal Engine!


grass update



Added Details
Now I gotta work on AI Culling



So does anyone know how to fix this ghosting issue in the Volumetric Fog while keeping it optimized for VR? or do I just need to fake the volumetric lighting somehow. Help would be appreciated.

Progress on Level
Town and Pier added
need to add details to them though



Testing enemy reactions and fine-tuning the timing window for perfect blocks and counterattacks in Lobo. Each enemy brings a unique challenge! 🛡️⚔️ #GameDev #IndieGame #ue5


How do y'all feel about scanlines?
Automatic scaling and swapping Retro Camera properties on the fly.
I hope I can show that #UnrealEngine5 can do good Retro 2D too! #gamedev #megaman #unrealengine


















I've been posting clips of my game on TikTok, but I'm struggling to gain followers, do you have tips? 🤳







UPDATE : added homing reticle with sound and reticle's animation


water on bottle ue5
(Can someone explain to me how to fix translucent objects? :((((( I know there is a way but I can't find it...))