Unreal Engine
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The world is broken, and it’s up to you to fix it. Assemble your agents, rebuild the Agency, and walk into a cyberpunk world of tactical combat, espionage, and impossible choices.

The stakes are high. Will you answer the call?

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ts dumb asf lol

Just finished making this game page for FNAF VR The Inner Reels, & I'm releasing this screenshot I took while working on one of Bonnie's levels, I present, Bonnie conga line. Note: This will not be in the final game, this is just for programming purposes.

BATTLE SIMULATOR version 1.6.0 is coming soon! Here are the next updates (follow the project!) :

- New map

- incredible new units

- Completely reworked game physics

- some bugs fixed

(I've reworked the game page too^^)
https://gamejolt.com/games/battlesimulator/862134

Patch 1.2 Additions, Fixes & Optimization

You have no idea how SICK I am of having to setup this Cast branch over and over. Never again! #unrealengine #unrealengine5

MIND BLOWN

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Adding sleeper vehicles

They only turn on when the player gets close to them.

Created another spline for faster placements of obstacles. It randomly spawns objects along the path. Later on I can use these as guides for where to place the final props.

I made more trees, more optimization. at this density I got 50-70 at almost max settings
Also when dlss is released for 5.5 I will add it to the project at once. but I will not rely only on it