Work in Progress in Unreal Engine



Hello! Ive added some glow effect and also an element UI to clarify what element you currently have absorbed! This feedback came from amazing playtesters at the game conference! :)
Ill upload a video of the game conference soon!
https://www.youtube.com/watch?v=UvTJYGE6MvA&ab_channel=Ambercrow…




I finally got around to fixing some issues with our companion Plato.

Dungeon Crawler Jam 2023 voting is over! We took 24th place
Is this a bad place or a good one?
We don't know, and it actually doesn't matter 😋
There will be a more final version of the game soon!
Here's a bird's eye view of the level

Freddy is watching you (Vintage Freddy Model By: Battington & TheMediocreMakers)

I started working on the models for the hell level setting.
All SM models are Nanite models without using normal maps. The pile of heads dont use any UV´s and is only polypainted (vertex colors).


It is interesting to know who will be your next hired agent in the future version of the game (:
#twilightwars #indiegames #turnbased #cyberpunk #UE4

just the backpack and finished! then I have to rig him (also thank you everyone for 125 followers! )
#slendytubbies #horror #teaser #blender #3d #art #unrealengine #WIP


NPC Patrol/Guard Position (haven't decided how I'll call it yet). He may run after you, but not too far.


In BattleJuice Alchemist the teleport ability can also be used an evasive maneuver in close combat. Your timing has to be perfect though.