Work in Progress in Unreal Engine

Share your creations!
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Slide mechanic in progress - here you can see a little example of how much dynamic it brings into the game! #screenshotsaturday

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Quick update: A second building is refreshed!

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Unleash your inner treasure hunter with the chest-looting interaction! Who knows what kind of loot you'll find? 🤔🎮

- Some rooms modeled for the game scenes inspired by the FNAF4 mini games made by @chuppetin

- Algunas habitaciones modeladas para las escenas del juego inspiradas en los mini juegos de FNAF4 hechos por @chuppetin

- FREE ROAM -

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look my work on Unreal Engine 5

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Building feature upgraded.

» Clean up and performance improved.

Scrapped level from an upcoming game.

Was supposed to be a re-imagining of one of my other games, Library Of The Dead

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Shhh! He can hear you now

Well, only when you run

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 Updated Absorber Gun (PART 2) - Electric Beam

More updates of the absorbed gun absorb feedback. Now you have liquid filling cables, camera shakes, as well as a electric beam shooting out to the element aimed at!

Stay tuned!

#OneMoreExperiment_Game

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Its been a while since I posted on GJ but I just wanted to let everyone know I am still hard at work on RocketJumpCascade v0.4. Here is a quick preview of some of the refined gameplay.

You can wishlist the game on Steam: https://store.steampowered.com/app/2082420/RocketJumpCascade/