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#Devruary Day 8

I am using Godot. I don't see myself switching anytime soon, unless they pull some kind of poor faith stunt like Unity did.

#Devruary

While it's not really a game engine, I'd say code.org and scratch.mit.edu are my current main engines. Along with MCreator for BMoTF.

I might return to Unity if I ever feel ever doing that again.

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Trampolins

Also finally added some sound effects and the soundtrack. (You might hear it for the first time but it actually was in the first GameBoy Level in the devlog)

#GameDev #WA #GameBoy #Retro #Platformer #JumpNRun #VideoGame #GameDevelopment

Soon you on the....

Devruary Day 8: What Engine Are You Using In Your Current Game?

Currently for all games I'm using Unity. I want to learn to work naturally in it before moving to other engines and same with others
#Devruary #gamedev #engine

#AstroDave2 is 50% Complete

There were a few changes, some of the screenshots are already outdated, news soon (hopefully).

#Devruary What Engine Are You Using In Your Current Game? Well I'm using GameMaker because this engine is very easy to use and his coding languages is so understandable, Also Thanks Again to GameMaker for teaching me on how I can make my games! <3

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#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20260208

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Happy Devruary!

Devruary Day 8 celebrates @MONODO ! They're making games in the hearts of the people including Weefager!

We also have a question for the devs of Game Jolt:
What engine are you using in your current game?