All Posts in Game Dev

Post GameDev things!

We're on the brink.

On Gamedev, I suffer, from data crashes, and it then doesn't save! It's so annoying!

#Devruary The worst "bug" I've had while developing a game was definitely when I experienced this thing I like to call "Phantom Broadcasting" where something is occurring and yet nothing is causing it, though I later found out I forgot to delete something

Loading...

Exploring the world of Ryn just got a whole lot smoother!

We’ve added a brand-new mini-map so you never miss a single detail of your adventure. Navigate every stage with ease and uncover every secret!

#gamedev #indiedev

#Devruary Day 17

The worst bug I ever faced was in the original build of Cobalt Moon. For some reason, the way Unity handled mouse input made it so the sensitivity was random and variable. Never did find a fix for it.

#Devruary Day 17: Nothing really comes to mind.

#Devruary: Involved hard-to-reproduce, or seemingly trivial issues that cause massive, expensive, or perplexing failures

#Not_so_Minutely_Timeline: 18/2/2026.

#Not_so_Dately_Journal: 6:27 AM.

Wow It's Spawn Day already and haven't noticed!

Also, would you like a Trailer for 2 Henry StickMINI Collection games?

#spawnday

  3 votes Voting finished
Loading...

Hunted by skinwalkers #horror #skinwalker

TWO NEW TRACKS ARE OUT ON SOUNDCLOUD!

follow the soundcloud: https://soundcloud.com/underuins