Screenshot Saturday in Game Dev
I'm stunned by this physical version of our pop-up book cinematic we had made for Gamescom. Big thanks to Manuela, who brought it to life so beautifully!
Trying to perfect the minimap that will help you navigate around Ale Abbey's rooms. 🍻⛪ No mini monks lost their way to the brewery making this! 🤭
300 followers les go!
Here's a teaser of the rotted land, still a HUGE work in progress so this isn't final!
Edit: QUALITY AAAAAAAAAAAAAAAAAAAA
I'm working on a game called Ruins of The Deep for Metroidvania Month. That game is sequel to this game BTW.
Here are some shots from the game:
This screenshot saturday... Working on sound design for the win-screen and also looking into music.
Look out! New and almost elusive hero Eleon! In the past, a talented athlete, but rather unambitious. Even so, his talent could not go unnoticed, and now his keeper, who patronizes high ambition, will not let him down.
BALLS 'N STARS 2 HAS RETURNED FROM HIATUS!
I'm sorry for the sudden inactivity in this devlog, my laptop broke, and I had to wait for about a month to get a new PC to continue working on this project
Anyway, third island, desert-themed, sand blocks
Fun fact 1.: My partner remade the ENTIRE ENGINE just for this zoom-in mechanic. Only developers can appreciate this.
Fun fact 2.: I made all art in WINDOWS PAINT!