Screenshot Saturday in Game Dev

Post GameDev things!
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I've been working on a better faction aggro system for interaction between NPCs, enemies, and pets. Certain NPCs can now also attack things!

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so lately I've been messing with the idea of adding camera scroll to some of the cams (mostly ones that haven't been finished yet). Might be fun. What do you all think?

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Long live the weekend! And the weekend means it's time to share what was added to Neon Light.

Not much content was added during the week, just one new location "Search Zone", Bonus Items, and just different particle effects and visualizations of bonuses

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Spicing up combat in Lobo! Now, enemies can block attacks, and I've amped up the excitement with added visual effects, sounds, and facial expressions. [ 🔊 On]

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Experimenting with player sounds! Added some rough footsteps, impact sounds and whooshes. Makes the game feel more alive already

Another screenshot!

About 55% done with Chapter 1!!!

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Tamer challenge... Accepted! Here comes a little sneak-peak to give you an idea of the look and feel of what one day will be Nyamon Tamer my creature collector inspired by pokemon.

Working on an Upgrade Screen for my game. Not sure if I want to do the Node-style/tree, or if it's just something I'm falling into given how common it is.

It could just be a skill with an upgrade arrow/currency. Any thoughts/feedback appreciated :D

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L3C: Progress Update 2

I added many new things take a look and tell me what you think! #ScreenshotSaturday #update #gamedev

Playing with friends never been more enjoyable – you clear the path, they build the road. Dream team vibes! 🔨💥