Screenshot Saturday in Game Dev

Post GameDev things!

Environnments starting to look very hot
#dither #screenshotsaturday

The 2.0 release inches ever closer. To drive home the magnitude of this update, we've got a brand-new logo!

Animation/pixel-art by me; high-res concept by a professional artist.

This stands out a lot better while still keeping the game's identity intact.

Loam is a pretty simple guy

This game has spinoff called Raider & Reaper. I'm updating the latter to implement features which didn't make it into the game before.

Here are shots from the update:

What’s that, lurking in the dark? Looks quite scary and it’s not even its FINAL FORM! 😱

Slightly tainted animals in First Dwarf can be healed, if you wish to help them… but there is also one more, less peaceful solution…

https://discord.gg/rr4nDK545C

Minor update, just fixing some bugs and tweaking a few things.

https://gamejolt.com/games/clossure/870665

Now I've created the Historical Museum for my exploration adventure game.

You can donate your found artifacts to gain reputation, learn more about real existing 3D scanned artifacts or get missions from the director and other curators.

What do you think?

  27 votes Voting finished
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I've shown off a lot of aspects of Insectile but have glazed over what is perhaps the most important: capturing new bugs!

How can I make capturing more impactful?

Group photo. Who do you think is good, who is bad, and who is ugly?

#IndieDev #Pixel #GameJoltCreator #turnbased #turnbasedrpg #gamedev