Screenshot Saturday in Game Dev

Post GameDev things!

- Correction du texte jusqu'à la solution Voleur de voleurs.

- Correction BUG,​​​​​​​​​​entre dans l'entrepôt Néo-Chateau.

- Gains d'XP, recherche graines et clés

- Image tuto à pas de loup + ombre tours (Détection)

This is new enemy.

His name's Bity.

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Working on music and some background flair for my level in my game. In this level you explore underwater domes and glass pipes on the sea floor, with a neon bioluminescent aesthetic.

Already finished the main menu for this game🔥

Here with another screenshot of the "present timeline" to explain something very important to the game (Information in article) #renpy #storygame #interactive #rpg #meaningfulchoice #visualnovel #eternalfrenemiesproject #tutorial #screenshotsaturday

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While playing through levels I found out that because of a 60 pixel size increase level 4 was soft locked.

One of the more visual fixes done this week.

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No attacks yet, but starting on the Mission 3 boss battle!

#ScreenshotSaturday

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Finally shaping into something workable. 😭

Anyway hope everyone is having a great weekend!

#pcgaming #indiedev #unity2d #screenshotsaturday

I'm in the mood to create new levels for this game. Here are some shots from the new levels for today's #screenshotsaturday:

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HOW TO TIME TRAVEL: The Seal Way(?)

Happy #ScreenshotSaturday!!!

(and i hope you've had a great Christmas!)

#SonicCDbutSeal