Show & Tell in Game Dev

Post GameDev things!

Little Behing the scenes cuz why not

Loading...
Loading...

State of Affairs โ€” HOMESICKNESS

We like 40% done with the game

so heres knucks again

Leftory Custom Night Devlog - June 6th, 2024

Loading...

[ru]

ะกะะ˜ะš ะŸะ˜ะš??? ะ˜ ะ ะะะฌะจะ• ะงะ•ะœ ะ—ะ 15 ะ›ะ•ะข???

[en]

SNEAK PEEK??? AND NOT AFTER 15 YEARS???

, thx so much! 80 SUBS? MAN, I REALLY APRECIATE HOW
I really appreciate how much you like our work!
I promise to give funkband more work, I have many ideas in mind

I was being really dumb trying to figure out the best way to make the extra wall that Flags cover also bounce, when really all I had to do was make the flag bounce instead!I think this rework is all done?

Finished updating agent m pizzeria nights 1 logo cause I was just bored this will be the last one

Next up: cardboard cutouts of the animatronics

Making the ones who possessed the animatronics I only finished agent m nfhd aj nicole and agent pm

Loading...

Debug 'kill all loaded enemies' on R1 lol.

It's a test of my "Shared Event Asset" system concept for #UnrealEngine.

It might not mean much to most people, but it could help make Events much easier to setup. Technical details in replies.