Show & Tell in Game Dev

Post GameDev things!

RMV Tutorial #03: RTP Interior/Rooms (SF Edition)

Check article for Tutorial info!

good news everyone my game engine is 2.7D and a 2.5D graphics

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Refining the boss experience, the first boss now should be relatively more challenging now.

As well as the health bar for the boss! So you know how weak the boss is as you defeat them.

Thanks for 100 followers!

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AUTUMN SALE 2024! 55% OFF

#NinjaScroller 1.61.6 BUILD 47

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

Watch 30s of #Gameplay 20241202

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

New video out! I talk about the different kind of tools you can make in Godot to create your game faster 👇

https://youtu.be/7gnozJ7KPK4?si=7MhWkstfsEdgf62w

https://youtu.be/7gnozJ7KPK4?si=7MhWkstfsEdgf62w
https://youtu.be/7gnozJ7KPK4?si=7MhWkstfsEdgf62w
https://youtu.be/7gnozJ7KPK4?si=7MhWkstfsEdgf62w
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Prehistoric Difficulty

The game already has music, effects and endings, all that remains is to finish polishing the planned songs and add a very important SDK for this project to come to light

#IndieDev #GameDev #PixelGame #PrehistoricKnight #IndieGame

Game ain't dead

I'm working on the game settings

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Testing new Sprite palette features and optimizations in Mega Man RS. Real time palette cycling for many objects in #UnrealEngine5. 🌈

#megaman #gamedev #unrealengine #pixelart