Show & Tell in Game Dev

Post GameDev things!

Going to the ruins

Check out the game page! Cuz it is lookin guud!

https://gamejolt.com/games/utpr/996383

For Sonic and the Epic Adventure's 2nd Anniversary, a gameplay preview of the latest instalment to our fan-made series:

https://youtu.be/QfbNzMiUQSk

https://youtu.be/QfbNzMiUQSk
https://youtu.be/QfbNzMiUQSk
https://youtu.be/QfbNzMiUQSk
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Devlog 7: Some death explosion changes for the enemy, and a new enemy type, the Bombardier. Changed the pickups to be closer to the ground and fixed a problem with them spawning too small on an enemy death.

We proudly announce, Mi-Nyeo! Aren' t you exited?

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Say hello to the 💀Cryptmaster Anniversary Update!

💬New NPCs

☠️New enemies

🗺️New areas (and world map feature)

♠️Over 100 new "Whatever" cards

And more!

SAY ANYTHING in this bizarre typing dungeon crawler adventure by Paul Hart and Lee Williams 🖤

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#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250529

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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Without any words...

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Ancient builds from some of my game projects

just a thingy i put together for my portfolio that i'm also uploading here

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Devlog 6: Didn't get much done, was too busy doing other things, but I did make the enemy health bar more like the players, pickups only get used if your health is below 100 or shield's below 50, also made the map look a bit better.