Show & Tell in Game Dev

Post GameDev things!

We are still working on it

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Development flow is at max speed! I'm confident that I'm finally getting closer at properly finishing working on the Demo!

- Remaking the 1st level (W.I.P)

- Repurposed medals to be the end goal for levels

- End level screen (W.I.P)

- And more! Read

DEVLOG REPORT (03/09/2026):

- Menu: 80%

- TG1 Remastered: 100%

- TG2 Remastered: 100%

- TG3 Remastered: 100%

- Arcade (CO-OP Mode): 0%

- Versus (CO-OP Mode): 3%

- Challenges (TG2 & TG3 Remastered): 0%

- Adventure Mode: 13%

- Extras: 55%

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LAST HOURS!

STEAM WEEKLONG DEAL! 70% OFF

#NinjaScroller 1.61.8 BUILD 49

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20260309

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

41 game downloads This game might be our most popular one. To the 41 people, thanks for playing :)

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Report #32 - 09 Mar 2026

It's been a minute since I posted about this, but I've been happy to see that this game is still being played despite how basic its gameplay is!

I have been considering making a series out of this title once I'm done with the EF Project

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Back in the day I've tried to make a game about cooking. While I still like the animations and background, still decided to change the style, since it takes too much time to draw

RE-DEV LOG - 001:

Reconstruction in progress from the error opening. With the deep data with Atom file data to copied the last use of the programming. TurboTime is in progress to fix-up.

#gamedev #GJAsks #RetroGameDay #TobiKomi

productivity is at an all time high

im saying this as if i didnt spend a collective 3 hours today procrastinating while i had turbowarp open