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For day 242 of coding, I made a sprite for the pursuer's chase action. No jumping sprite yet

In this festival of strategy on Steam Countless Army participates!


The level is properly textured and Updated with parallax backgrounds.
Now it's time for the far less exciting, writing of the code.

Vyso has now given you her head.
**Do you accept?**
Y/N



For day 241 of coding, I have the pursuer's jump actually do damage
I've also made sure it stops moving when paused

The least customizable Character:




Hello to everyone. My name's Noiroon and I'm a 20 year old songwriter whose looking to get more into creating video game music. I have experience in making chiptune and acid jazz mainly, but I've made other types of styles :)


Time your button presses to fire massive beams and maintain the flow. Rewards your sense of timing with big damage, and it's good for stress relieving.