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Loading...For day 251 of coding, I've changed how the reticle works
The reticle will animate whenever a new shot has been fired

Loading...Meet "Fakemoth", the placeholder NPC(?) he disguise as a moth because... yes
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Loading...This is the final #screenshotsaturday before the release of the Pre-Alpha! We've changed the tileset for the arena, so that player's health bar wouldn't always cover up the player and added a hit sound effect

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Loading...Rearranging the variables plan a program design to keep Turbo at his bound. A lat of spam collision noise.

Loading...For day 250 of coding, the cursor reticle now animates with a click

Loading...Testing a new enemy AI (This sprites is just a placeholder)


















