All Posts in GameMaker



I’ve been working on this music for a month now but I still need to fix some stuff near the end. So here’s a sneak peek at beginning of the new music I’m making. Thoughts


For day 375 of coding, the player can now receive or lose winnings based on the outcome
The first DLC for #headswillrollreforged out! It brings a lot of new content including marriages with all the girls, new endings, expanded epilogues, new story events, boss fights and much, much more!


The player now moves a bit vertically (like a small jump) when hits something from below.
Bug or feature?
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Wishlist Mainasutto now on Steam!


Hit effects and freeze frame WIP for Chaosector (my co-op roguelite arena) to add more impact onto some of the attacks

Updating the capsule image. Thoughts?
Get Rogue Night here: https://grey-november-games.itch.io/rogue-night


For 374 of coding, I have placed in the ability to do a regular betting at the start of each game


Roland Is in big, deep trouble, he has been eaten by a Sea Monster and now he has to escape 🐙
Play the role of Roland on an adventure to save his father's kingdom
If you likes my video, please consider to follow my journey 🤍

bad news guys...
i have a X/Twitter account now :[
https://x.com/PATATACHOD?t=5ZtCNuMY5q6Cjiz-3SDWmw&s=09
i don't think all be posting that much there but it will be exclusive content meaning you won't find it here or on yt
soo yea follow me :D
🥔🥔🥔



For 373 of coding, I have coded in the double down mechanic for when the player starts with a hand ranging from 9 to 11
I will need to fix the dealer's code so they will stop when they get a winning hand instead of at at least 17