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I’ve been working on this music for a month now but I still need to fix some stuff near the end. So here’s a sneak peek at beginning of the new music I’m making. Thoughts

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For day 375 of coding, the player can now receive or lose winnings based on the outcome

The first DLC for #headswillrollreforged out! It brings a lot of new content including marriages with all the girls, new endings, expanded epilogues, new story events, boss fights and much, much more!

DLC: https://bit.ly/3S4jrYw

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The player now moves a bit vertically (like a small jump) when hits something from below.

Bug or feature?
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Wishlist Mainasutto now on Steam! 

https://store.steampowered.com/app/2580170

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Hit effects and freeze frame WIP for Chaosector (my co-op roguelite arena) to add more impact onto some of the attacks

Updating the capsule image. Thoughts?

Get Rogue Night here: https://grey-november-games.itch.io/rogue-night

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For 374 of coding, I have placed in the ability to do a regular betting at the start of each game

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Roland Is in big, deep trouble, he has been eaten by a Sea Monster and now he has to escape 🐙

Play the role of Roland on an adventure to save his father's kingdom

If you likes my video, please consider to follow my journey 🤍

#pixelart #2dgame #platformer

bad news guys...

i have a X/Twitter account now :[

https://x.com/PATATACHOD?t=5ZtCNuMY5q6Cjiz-3SDWmw&s=09

i don't think all be posting that much there but it will be exclusive content meaning you won't find it here or on yt

soo yea follow me :D

🥔🥔🥔

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For 373 of coding, I have coded in the double down mechanic for when the player starts with a hand ranging from 9 to 11

I will need to fix the dealer's code so they will stop when they get a winning hand instead of at at least 17